My Sims Online MMO
Client: EA
Platform: Web
Year: 2009
Role: Lead Artist
Responsible for: All 3D assets, creating a new vinyl look for the characters, creating system to convert the Wii real-time assets into our web-based engine, reviewing art, designing and building assets inline with existing brand.
Team Size: 2 Producer, 1 Art Director, 5 Artists, 5 Programmers
Objective: Create an online MMO, featuring mini game, that was an extension to the My Sims Wii property.