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My Sims Online MMO

Client: EA
Platform: Web

Year: 2009
Role: Lead Artist

Responsible for: All 3D assets, creating a new vinyl look for the characters, creating system to convert the Wii real-time assets into our web-based engine, reviewing art, designing and building assets inline with existing brand.

Team Size: 2 Producer, 1 Art Director, 5 Artists, 5 Programmers

Objective: Create an online MMO, featuring mini game, that was an extension to the My Sims Wii property.


More work.....